Unreal Engine 5 Drone Summon Ability (Blueprints Only)

Опубликовано: 28 Июнь 2026
на канале: Carbonic Acid Studios
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In this Unreal Engine 5 tutorial, we build a drone summon ability entirely in Blueprints. The drone follows the player, automatically detects enemies in range, shoots projectiles, and despawns with a cooldown before it can be resummoned.

This tutorial covers real gameplay systems, not just visuals. Including targeting logic, health & damage, cooldowns, and UI feedback.

What you’ll learn in this tutorial:
-How to spawn and dismiss a drone companion
-Making the drone follow the player smoothly
-Detecting enemies using Sphere Overlap
-Automatically targeting enemies in range
-Preventing the drone from shooting enemies out of range
-Creating a projectile + damage system
-Adding enemy health and destroying enemies on death
-Implementing a cooldown timer
-Building a UI icon with a cooldown number
-Handling edge cases like enemies dying while still targeted

Music I use: Bensound.com
License code: ZNX14MYFPID7E5I0
Artist: : Lunar Years