Our developer Andrey Egorov and CTO Alexander Grishanin will show and tell you about the whole process of passing the character from Blender to Cascadeur and further to Unity. They'll work out the nuances of exporting from Blender to Cascadeur, and make a simple animation that we'll transfer to the Unity Engine.
Join to Early Access at https://cascadeur.com/
More helpful information:
https://cascadeur.com/learn/how_to_begin
If you have any troubles, feel free to contact our support team: https://nekki.helpshift.com/a/cascadeur/
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https://discordapp.com/invite/Ymwjhpn
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#Tutorial #3D #Blender #Unity