DNP-21-38: Refactor PuzzleState

Опубликовано: 27 Июль 2026
на канале: Bill Wake
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To move toward a PuzzleState, we folded "guesses" and "multiGuesses" into the same field "guesses". Then we did the same for "actions" (part of dialog puzzles) and combo set → strings. We fixed a test with bad setup, and found a defect with multi-answer puzzles. Next time, we'll fix that, and move PuzzleState to its own entity.