Introduction video for what Section 4 of this #UnrealEngine #tutorial series will cover. In this section, we will set up our units.
First Unit lesson comes out Friday (05/04).
Download the meshes (tree and rock) and icons for section 3 here: http://bit.ly/RTSREsources
Download the Unit Portraits for section 4 here: http://bit.ly/UnitPortraits
If you have any suggestions for content or topics you want to see covered, please let me know below, on twitter @TwoNeuronstream, or on Reddit.
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Section 4: Units/NPCs
Lesson 18 - Creating Units
Lesson 19 - Unit Details Part 1
Lesson 20 - Unit Details Part 2
Lesson 21 - Unit HUD set up
Lesson 22 - Unit HUD functionality
Lesson 23 - Marquee (box) selector part 1
Lesson 24 - Marquee (box) selector part 2
Lesson 25 - Simple unit movement command by player
Lesson 26 - Ground Vehicle set up
Lesson 27 - Ground vehicle movement (two parts; same day)
Lesson 28 - Unit into ground vehicles and movement
Lesson 29 - Polishing Unit Section
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The plan for this series is roughly:
1. Movement
2. Time and HUD
3. Resources (basic)
4. Units/NPCs (basic)
5. Construction (basic)
6. Combining Units and Construction (basic)
7. Resources and Construction
8. Unit/NPC behaviour
There will be more topics that will be covered, than what is listed above.
The order of presentation may change based on your feedback. Additionally, I may drop the intros if you guys do not find them useful.
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Twitter: / twoneuronstream
Twitch: / twoneurons
Discord: / discord