Photogrammetry Tutorial: Assembly in Unity - From Scan Data to Game Asset - HDRP

Опубликовано: 21 Март 2026
на канале: Binary Impact
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We are coming to the end of our tutorial series on photogrammetry and in this last part we will show you how to assemble everything in Unity. This includes setting up the materials and LODs and storing everything in a prefab.

We will show the setup of a suitable HDRP scene in a separate video. Coming soon!

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