In this tutorial, we’re making our health system visible and adding a temporary invincibility effect when the player gets hit! We’ll cover:
✅ Creating a Health UI with animated cherries
✅ Updating the UI dynamically when taking damage
✅ Implementing invincibility frames to prevent unfair damage
✅ Adding a blinking effect to show invulnerability
By the end, your player will have clear visual feedback when taking damage and a functional health UI! 🎮
🎥 Next video: We’ll add knockback effects and player death animations!
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Music by Eric Matyas
www.soundimage.org
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