This is the third and of 3 Videos about creating a Waterline in Unreal engine 4.
Based on the first two tutorial videos here you will learn how to setup a Complex waterline with under water split Post Process material and big fast waves for every possible situation.
Download of Project and Files:
https://bit.ly/waterline_mm
Material Post Process blur:
http://bit.ly/wl_pp_blur
Material Function to blur a texture:
http://bit.ly/wl_texture_blur
Link to all of my shared content:
https://bit.ly/mm_drive
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