Level design - Unreal Tournament 3 - vertigo

Опубликовано: 04 Июнь 2026
на канале: leo lefebvre
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Vertigo is a capture the flag map for 3 VS 3 players, made during my level design class at Gamagora.

The level design of this map is based on a high use of verticality. Each flags are in the middle of two "silo" linked by a big corridor.
The player must use wisely all jumpads in order to climb to the flag and return it into its side.
Many paths are possible through the flag and each player will find its own.

This map gives instant and fun action, but tacticts can be built by using differents paths or finding hiden jump boots.

For more information, look at my portfolio at http://leolefebvre.wix.com/portfolio
If you have any question, feel free to contact me at [email protected]