Creating Follow-the-NPC Quests like GTA: Unreal Engine 5 Tutorial

Опубликовано: 13 Февраль 2026
на канале: D3kryption
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Learn how to craft engaging follow-the-NPC quests reminiscent of GTA San Andreas and Red Dead Redemption in Unreal Engine 5. This tutorial guides you through using the Narrative plugin to seamlessly implement captivating quest dynamics. Elevate your game design and storytelling by masterfully choreographing NPC interactions and creating immersive open-world experiences.


Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products...

I really hope you enjoy it. Thank you!

My Specs:
OS:
Manjaro Linux

CPU:
Intel Core i7-4790K @ 4.00GHz

GPU:
Nvidea Geforce RTX 3090 24GB

RAM:
16GB

Headphones:
Audio Technica ATH-M50X

Mic:
Audio Technica AT2020

DAC:
Behringer UMC22

Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps

Mouse:
Logitech G403

Chapters
0:00 - Intro
0:35 - Prerequisites
1:19 - Move NPC Event
5:10 - Navmesh
6:00 - Result
6:10 - Auto dialogue event
7:49 - Result
8:10 - Dialogue condition
9:10 - Follow task
16:00 - Sub quest
18:59 - Result
19:10 - Navmesh fix
19:40 - Result
20:01 - Patreon
20:11 - Adding another point
22:09 - Dialogue during travel
23:46 - Final result
24:24 - Outro