As part of our celebration of the recently announced #GameArtChallenge, a special guest from the community, MR GFX (aka Abdelrazik Maghata), will explain how to connect NVIDIA Omniverse Audio2Face to Epic's MetaHuman in Unreal Engine. We will also have NVIDIA's Pooya Ghobadour on to show us general Omniverse workflow with the Unreal Engine Connector.
Register for GTC, which is free and virtual (March 20-23): http://www.nvidia.com/gtc/
For a curated list of all our Omniverse "must-see" sessions, check out this forum post: https://nvda.ws/4217hnh
📆 Check out the full calendar for all of our upcoming events: https://nvda.ws/3JqaWnA
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NVIDIA Omniverse is a scalable, end-to-end platform for building and operating metaverse applications. Based on Universal Scene Description (USD), Omniverse fundamentally transforms complex 3D workflows, allowing individuals and teams to connect and customize 3D pipelines and simulate large-scale, physically accurate virtual worlds for industrial and scientific use cases.
Download Omniverse today → https://nvda.ws/3gNZsu0.
Try Omniverse Enterprise free for 30 days → https://nvda.ws/30uI0aq
Join the Community → https://nvda.ws/3ZMfc6e
Resources:
Documentation → https://nvda.ws/3J6xZlX
Forum → https://nvda.ws/3ZCQWng
Tutorials → https://nvda.ws/2WluMH2
Connect with us on social:
Twitter → https://nvda.ws/3ytuGQO
Instagram → https://nvda.ws/3l5hizu
LinkedIn → https://nvda.ws/3FbYMw3
Discord → https://nvda.ws/3ZSViGO
#3d
#metaverse
#openusd