Learn how to create hyper-realistic renders in real-time from scratch
Curso -- http://domestika.co/InteriorUE4
The process of creating and representing an architectural project doesn’t stray too far off that of a videogame: you import the models to be used, prepare a library of 3D elements, and place your objects and characters in a scene to see the results immediately.
Miguel Albo is an architect that specializes in the creation of information architecture with Unreal Engine 4, creating of all types of virtual reality experiences. In this course, he teaches how to create information architecture of interiors with Unreal Engine 4. Learn how to work in 3D starting with the importing and management of models, illumination, and materials, to the creation of a character that enables the viewer to virtually visit each space.
This course is complementary to Miguel’s Domestika Basics course: Introduction to Unreal Engine 4 for Architectural Rendering, where he teaches you how to master the software from scratch.
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Learn at your own pace, from wherever you like, without timetables or hand-ins. Discover techniques from experts in the creative sector through top quality videos with unlimited access. Interact with other course students and the teacher.
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