this is my first rigging tutorial: part 4
here im going to explain som tricks to keep in mind to speed up your work flow during the skinning proces.
keep in mind that this tutorial is just a guideline...
thie tutorial is for 3dsmax but you can easily apply to any software if you have basic rig knoledge
also i really would like to say thanks to Paul Neale..i use his dvd to improve my rigging skill.
if you are intrested take a look at his web site
www.paulneale.com