The Basics of UE4 Modding - Part 6 (Static Meshes)

Опубликовано: 21 Июнь 2026
на канале: Illusory Software
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Next Episode will be available in a few weeks due to massive amounts of research going into these videos.
In the next episode in the series we will go over Skeletal Meshes.
Until then, I will be posting weekly Patreon Exclusive videos about the process of reverse engineering C++ classes for different filetypes, so we can gain access to parts of a games source code.
So stay tuned for that!

Patreon:   / illusorysoftware  

Tools used in this video:
UModel: https://www.gildor.org/en/projects/um...
Unreal Mod Unlocker: https://illusory.dev/
Unreal Engine 4 Editor: https://store.epicgames.com/en-US/dow...
Blender: https://www.blender.org/


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/Illusory