I Threw Away My Game Engine and Rebuilt It — Here's Why

Опубликовано: 19 Июнь 2026
на канале: NCOT Technology
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Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C. This time I throw away a ton of code and replace it with a shiny new Entity Component System.

Blog Post - https://ncot.uk/blog-posts/ecs-entity...

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Credits
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Music by Karl Casey @ White Bat Audio

Tags
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#agonlight #programming #retro #cprogramming #gamedev #gamedevelopment #retrocomputer