In this video, I introduce a new experimental modifier for the Conform Object Blender add-on — available in add-on version 1.6 and Blender 4.5 and above.
This modifier brings an even more non-destructive workflow, better performance on dense meshes, and full Geometry Nodes integration — all while preserving the core functionality of the original Conform Object toolset.
The video covers:
How to enable the experimental modifier in version 1.6
Step-by-step demo conforming an object to a complex surface
Overview of modifier settings: Projection, Gradient, Blend Normals
Download the latest version from your original purchase at Superhive, Flipped Normals, or store.configurate.net (aka Gumroad)
Add-on links:
Superhive: https://superhivemarket.com/products/...
Flipped Normals: https://flippednormals.com/product/co...
Gumroad: https://store.configurate.net/l/confo...
Original documentation:
https://conform-object-docs.readthedo...
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#blender #geometrynodes #conformobject #b3d #blenderaddons #nonDestructiveModeling