3ds Max Design 2012 - Substance Procedural Textures

Опубликовано: 13 Март 2026
на канале: Cadpoint UK
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Achieve a vast range of look variations with a new library of 80 Substance procedural textures. These dynamic, resolution-independent textures automatically generate bump maps and specular maps for impressive results. Designers can quickly convert textures to bitmaps to work with a standard renderer using a GPU-accelerated baking process. Dynamically editable and animatable parameters are for example: brick distribution, surface aging, and mortar thickness in a brick wall and the age, roughness,
curb borders, and lane markings of a street texture.