Game On! (@gameontext – http://game-on.org) is an awesome throwback text-based adventure built with microservices. Completely open source, it enables everyone to choose their own adventure to learn about microservices concepts while extending the game. One of the core services is the Map, which maintains a two-dimensional map containing all the registered rooms. The Map started with a document store as a back end, but as the Map changed over time, tombstones started to accrue. And then people started to ask how to manage three dimensions, and dragons appeared. Come to this session to find out why the decision was made to change the NoSQL back end, how it was done, and the result of the change with a new NoSQL API (http://jnosql.org/).