Scope of Work:
Sound Design and Audio Implementation using FMOD Studio and Unity.
(Project: "The Explorer" 3D Unity Demo).
About this project:
This showcase demonstrates the transition from linear sound design to technical implementation in a game engine. I focused on creating an adaptive audio system where UI elements, character movement, and environmental triggers are integrated through FMOD.
Engine: Unity
Middleware: FMOD Studio
DAW: Pro Tools
#sounddesign #gameaudio #fmod #unity3d #interactiveaudio #implementation