PowerGrid Board Game C++/Qt Implementation | Winter 2016

Опубликовано: 17 Июль 2026
на канале: overclockk
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Implementation of the popular board game Power Grid for my Advanced C++ program design class.

Using C++/Qt and SQLite for saving/loading games. I also used Dijkstra's shortest path algorithm to calculate connection costs between cities.

Big thanks to StackOverflow, Qt Documentation and CamStudio.

Sorry for the really choppy potato video, I greatly reduced the video quality to cut filesize.

Thanks for watching!
-Mat