Simulate Fluids in Blender | Cell Fluids | Blender Addon

Опубликовано: 29 Сентябрь 2024
на канале: RA Animation
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Simulate Fluids in Blender | Cell Fluids | Blender Addon
Cell Fluids:
https://blendermarket.com/products/ce...

About CELL FLUID

Version 1.6.x
CellFluids is a Geometry Nodes powered Blender addon for simulating fluids.
Requires Blender 3.6 or newer versions.
The simulation is sort of “2.5D”. It is based on the scene’s height map and simulated in 2d grid mesh with vertical displacement applied to it.
Features
Fast interactive fluid simulations
Realistic fluids
Lightweight and not resource intensive
Works with both Eevee and Cycles (Other external engines are not supported)
Baking any state of the fluid to a static mesh with flow map
Exporting baked flowmap to game engines (Unity and Unreal engine)
Limitations
It can’t simulate complex and multi-layered fluids and splashes, as it is just a plane with displacement.
Interior scenes like caves, tubes and others can be tricky and problematic.
The simulation is not particle-based, don’t expect fully physically accurate simulations.
Avoid sharp edge geometry for ground, it can stick out of the fluid in some cases.
The ground geometry can’t be animated.
No viscosity support

Welcome to RA Animation. RA Animation channel is about modeling, texturing, rigging, animation, lighting, rendering and NLA. also, we are interested in subjects related to the major 3D software that are used in the entertainment industries such as 3ds Max, Blender, Maya, Cinema4D, Houdini, Modo and so on.
I created videos to teach people about 3d and inspire them to become a better artist as they learn about the technique used in 3d modeling and animation and the important concepts of digital art in general.

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