Professors Unity Game Devlog 5 : traveling a vertical maze with highlights and collectables

Опубликовано: 28 Март 2026
на канале: Eric Ameres (eraserMice)
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#unity #devlog #3dgames

I wanted to add the ability to track progress though the maze, similar to pacman eating pellets. I originally tried leaving books to be collected, but it looked too busy. I pivoted to just manipulating the domino faces and "pips" and I like the results. Obvious and not busier than before!

I also tweaked the main maze algorithm to favor moving in sparsely visited areas, more on that later!