In this video I show how to use the AnimSprite component included in PowerSprite Animator to create and play animations without having to mess about with Unity's Animator States.
You'll need a basic understanding of using Unity, and c# scripting for this to make sense.
Get PowerSprite Animator on the Unity Asset store here: http://u3d.as/A1o
Code shown in the video: http://pastebin.com/rq5NZRwJ