Pelinal - Animation Bug (Skyrim MCO)

Опубликовано: 17 Июль 2026
на канале: Monetized Videos
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I found this bug testing Pelinal's fight, it also effects the red and black guards that wield great swords. It only effects them though, it seems like the second I attack them they try to block however when they block they also try to attack at the same time which keeps them stuck. If anyone has an idea on how to fix it that would be great thanks!

I can't post the full mod list because it's too long but here is the animation mods I have installed.

NEMESIS
DAR
AMR
EVG Animation Variance
Precision
Payload Interpreter
CFPAO (First person animation overhaul)
VioLens
Leviathan Animations 2 - Sprint
Leviathan Animations 2 - Male Idle Walk/Run
Leviathan Animations 2 - Female Idle Walk/Run
Goetia Animations - Magic spell casting
Goetia Animations - Conditional Shouts
Vanguard Animations - Crossbows
Conditional Armor Type animations
Attack - MCO
MCO - Universal Support
Animated Armory - DAR
DODGE - MCO
DMCO - Settings Loader
SCAR - Combo system
SCAR - AE Support
Sperate power attacks
Enhanced Enemy AI SE
New Weapon Types and Animations
Skyrim Spear Mechanic
Read the Room
Edgemaster Animations for MCO/SCAR
MCO King of Swords
NPC Greatsword (Found this on youtube video tried other animations besides it, wasn't the problem)
Realistic Northern Battle axe animations for MCO/SCAR
Realistic Polearm animations for MCO/SCAR
Steady Block - Block animation stuck fix
Darksouls shield animations
Greatsword Block and bash animations
CBC - Physics and collitions
CBC - Equipment Physics
HDT
Animated Armory Vigilant patch