Setting up Sky Components in Blender | Speed Run

Опубликовано: 03 Май 2026
на канале: Pradyumna Panikker
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Here's a speed run of me building a sky setup for 3D environments in Blender. I've utilized a modified version of the procedural cloud shader created in a previous video. If you'd like to learn how to create it, click this link:    • Procedurally Generated Clouds using Shader...  

Music: (Ambient) Breath & (Ambient) Fleur by Kirk Osamayo (Downloaded from Free Music Archive)

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