In this advanced Blender 3d tutorial we build a very groovy colorful abstract motion graphics animation in Blender Geometry Nodes. It is up to you to decide if the tutorial is for advanced users or if you are an advanced geonodes user after this tutorial :)
The tutorial teaches a procedural workflow and showcases some of the many nodes out of Geometry Nodes and talks about how to practically use them. In the end we have a complex geometry construct and can control important properties dynamically with a few values and sliders.
We also create a procedural texture for the generated geometry (without images or texture maps) and we make geometry nodes and shader nodes work together. All this is garnished with elaborate explanations and background information and gives interesting insights about thinking procedurally.
In case I skipped something important that you need more info on, ask in the comments or read the comments, maybe someone already asked :)
Get the complete blender project file for the mograph animation from the Intro and support me on Patreon (paid and appreciated!)
/ rainflow-circuit-117991549
Watch the complete mograph animation with a fitting spacey soundtrack
• Rainflow Circuit 🌈 Colorful Trippy Motion ...
Das gleiche Tutorial O-Ton auf Deutsch (kein automatischer Dub!) und weitere gute Tuts!
• Abstrakte Animation mit Blender Geometry N...
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_ Content of this Tutorials _
0:00 / Intro
1:10 / Setup
1:23 / Building the first pill (Cylinder Primitive)
2:48 / Threading the pill-pearls onto the necklace
6:27 / Forming the pill blobs
9:41 / Filling the area with the pill necklaces on a grid
11:05 / Procedural shading of the procedural geometry
17:41 / Second level of pill elements as spacers (incl. material)
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#geometrynodes #motiongraphics #tutorial