Creating a 3D model from a board game model using Apple's Object Capture

Опубликовано: 01 Ноябрь 2025
на канале: Swift Goose
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At WWDC21, Apple has unveiled their new framework for creating your own 3D models from real-world objects. It takes some time and there are some system requirements, but for a beta this works pretty well! This is a demo of converting Ornstein from the Dark Souls board game into a 3D model on an Intel-based 16" MacBook Pro.

Apple’s downloadable playground: https://developer.apple.com/documenta...

Apple’s 3D models keynote: https://developer.apple.com/videos/pl...

There are a few requirements when considering doing this:
1. You need to be on macOS Monterey 12.0 beta or later
2. You need to have Xcode 13 beta or later installed
3. You need to have a decent spec’d Mac (preferably an M1, as they complete the process ~4x as fast as an Intel-based Mac)
4. You need a camera or phone to take pictures of your model; I used an iPhone XR
5. You need a model that doesn’t have too many reflective surfaces
6. You need to put your model on a dark, neutral background that doesn’t have texture
7. Preferably use a lazy-suzan while taking photos, and some kind of arm to keep your camera steady

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