In this video, I'll show you how to create a 2D character in Unreal Engine 5 using PaperZD. We'll set up an animation Blueprint for movement, add AnimMontage equivalents for jumping and taking damage, and enable shadows for the character. This is a great start for creating platformers, Metroidvanias, and other 2D games!
📌 Timestamps:
0:00 Introduction
0:20 Adding the PaperZD plugin
0:56 Creating a project and adding the plugin
1:13 Creating a character and animation asset
1:57 Importing a character and creating assets
2:48 Creating your first animation sequence
3:56 Setting up the created 2D character
4:51 Setting up shadows for the character
6:32 Adding sequences to Animation Source
7:48 Creating and setting up Animation Blueprint
11:27 Testing
11:38 Adding controls
12:03 Testing and fixing controls
12:41 How to add an Animation Montage equivalent for a jump
17:40 Testing the jump animation
18:28 Adding a damage reaction animation
20:05 Testing and summary
📌 This video is great for both beginners and developers looking to improve their component skills in UE5.
👉 If you want to dive deeper into Unreal Engine and learn how to use PlayFab for data manipulation, check out my webinar: https://sikorskipishet.getcourse.ru/p...
💬 Ask questions in the comments – I'll answer and help you figure it out!
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