[Part 1/2]
A Longplay of PC Engine's Castlevania Dracula X - Rondo Of Blood played by me. My first lonngplay creation ever.
The special thing on this one is, that I not only recorded the stages and alternate ( ' ) stages, but also all of the alternate stage-paths of each stage, which has one in itself (stages 1 - 5 & stages 2' - 5'). This detail may make it "more complete" than the other longplay(s).
prologue: 5:00
stage1
-way1: 6:10
stage2
-way2: 12:33
-way1: 22:16
cutscene: 26:54
stage3
-way1: 31:16
-way2: 39:46
stage4
-way1 (still 'normal' exit): 49:10
-way2 (still 'normal' exit): 58:52
stage5
-way1: 1:07:36
-way2: 1:16:12
cutscene: 1:24:00
stage6: 1:26:05
stage7: 1:31:27
cutscene: 1:35:08
stage8: 1:45:38
cutscene / ending: 1:49:28
-- -- second playthrough containing the alternate stages : -- --
prologue: 1:55:14
stage1
-way2: 1:56:44
stage2'
-way2: 2:03:52
stage3'
-way1: 2:12:44
-way2: 2:20:43
stage2'
-way1: 2:27:14
stage3
-way3: 2:34:07
stage4'
-way1: 2:43:32
-way2: 2:49:10
stage3
-way1: 2:55:15
-way2: 3:04:48
[end of Part 1/2]
Watch video Part 2/2 for the left progress and for some bonus stuff, like some funny death scenes, here: .../watch?v=ZdSyXHqGS2s !
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some more notes:
I played & completed it once around the year 2000 with a former scool-mate (he as a spectator only ;) -most of the time) and this one was my second attempt so.
I did not check / looked through the other longplay(s) before, so this was done completely by myself without using hints. The only thing I did not find by myself and stumbled over by accident, when searching for the reason of not having 100% completed-status shown, was a posting in the internet about the hole in stage 2 (when the minotaurus appears) leading to its alternate exit.
The playing itself has been done and was aimed in more of an ordinary/'normal' way, since usually I don't like superperfect longplays, where the player does not get a single drain of energy.
But of course this Playthrough/Longplay was also amied to do it in a quite accurate way either with not too many stupid hits all the time. Though I know I could have done better on the werewolf boss (by trying to aviod more stuff with the jumping there and elsewhere) :).
Getting hit once by the minotaurus in stage 2 btw. has even done 100% on purpose.., just to have the reaction getting catapulted + his certain scream of the hero recorded and included in this video as well.
Also I sometimes chilled or enjoyed the scenery and else, did poses and such, to make it maybe look kind of natural :).
Almost every candle has been hit and its 'content' been collected if possible, so not many of those were left out.
All of this should make it look & be kinda more complete also.
As usual I used save states for this Longplay recordings, each time you may encounter a tiny squeak or crackle in the music, a save state had been loaded :).