In this video, we add sprites and animations to our 2D platformer in Unity.
We take our existing movement and jump system and bring it to life using sprite animations and the Unity Animator.
This is part of a full beginner series where we build a complete 2D platformer step by step.
In this video we cover:
• Importing and setting up sprites correctly
• Creating animation clips (idle, run, jump)
• Using the Animator Controller
• Setting up parameters and transitions
• Connecting animations to our existing C# script
• Flipping the player sprite based on movement
By the end of this video, your game will feel much more alive and responsive.
Pixel Adventure Asset Pack: https://pixelfrog-assets.itch.io/pixe...