In this video let's check out how we can sync our sprite to footstep sounds using GameMaker Studio 2.3. Why 2.3? well we can take what we are learning in this video and encapsulate it into a wrapper function that allows us to perform callbacks on our object :)
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Source code for this video can be found at / better-footsteps-49569891
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[ Art used ]
https://opengameart.org/content/hero-2d
[ Overview ]
00:00 Introduction
00:16 Original Footstep Code
00:45 Broadcast Sprite Messages
01:25 Object Broadcast Listener
03:20 2.3 Functions
04:15 Callback Function
05:15 Thank you!