Space Engineers - Ravager Missile - The ULTIMATE Kinetic Weapon!
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So, I have always liked the idea of designing my own weapons in this game. About a year ago I was messing around with a friend in a world and we came up with this. Thank you Typhun!
This weapon's payload can penetrate up to 4 layers of heavy armour without issue which makes this weapon devastating against any enemy ship/station. During initial testing I discovered that the projectiles were always shot down prior to reaching the target. In order to combat this I used a detachable decoy section at the front of the missile.
The missile is broken up into 3 parts, the decoy section, the projectiles and the delivery vehicle. The delivery vehicle can be jumped away and refitted/recovered.
►HOW TO USE THE WEAPON
1. This weapon should start the attack run at-least 4km away from the target. You may have to compensate for the enemy ship moving. Aim for the ship and disable all gyroscopes.
2. Disable inertial dampeners and accelerate to maximum speed.
3. When you reach maximum speed disable the DECOY merge blocks.
4. Slow down to 70m/s.
5. Wait 5 seconds then accelerate to maximum speed again and deploy the PROJECTILES.
6. Wait a few seconds then stop the delivery vehicle.
This is the Mk1 variant of this weapon. This weapon has severe flaws so I designed another one.
Happy hunting everyone!
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Space Engineers is a voxel-based sandbox game set in space and on planets. It was developed and published by Czech Republic independent developer Keen Software House.
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