Houdini Hair workflow with Blender Cycles

Опубликовано: 16 Август 2026
на канале: Shateiel 3D
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My friends at 7NIGHTS Studio and I are exploring a new workflow for our upcoming Teamfight Tactics cinematic. I was responsible for sculpting, texturing, and grooming this adorable, fluffy Honeybuzz Choncc character, and it turned out great!

Let me know what you think in the comments, and feel free to ask any questions!

🔹 Software Used: Houdini, Blender

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