More Realistic Destruction | Blender Tutorial (No Addons)

Опубликовано: 03 Ноябрь 2024
на канале: LevelUp+ VFX
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A quick breakdown of a technique I use to add extra detail to the inside faces of cell fractured objects. This is a common method used in Houdini for debris and now you can do it in blender! A pretty basic method that I am sure others have already gone over, but I could not find a video on it so I figured I would share my findings