An in depth look at videogame input lag, with a focus on Mario 64.
00:00 Introduction
00:26 Milliseconds vs "Frames"
00:47 How Displays Draw
01:16 Input Lag of CRTs
02:02 Input Lag of HDTVs
03:24 Analog to Digital Conversion
04:23 Input Lag of Mario 64 on a CRT
05:32 Input Lag of an N64 on an HDTV
06:37 Input Lag of Mario 64 on the Switch
07:17 How Much Input Lag is Good?
07:52 How Much Audio Lag is Good?
08:34 Myth: "XXms of Lag is Imperceptible"
10:52 Myth: "Emulation is laggy"
Rtings Input Lag Measurements: https://www.rtings.com/tv/tests/input...
Time Sleuth Lag Testing Device: https://castlemaniagames.com/products...
RetroRGB Lag Tests: • Lag Testing Retro Scalers
High Speed Camera (Can do up to 1000fps recordings): Casio Exilim EX-ZR100
Microsoft Touch Screen Lag Research: • Applied Sciences Group: High Performance T...
Kadano Input Lag Research: / 1113231872346284032