This is a UE5 tutorial showing how the fringe functionality of my layered material system. This allows you to use have a sharp or smooth falloff from top to bottom, or from the sides, as well adding a noise edge for breakup.
Overview of my material system demo: • My Blueprint Layered Material System ...
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Patreon: / procedural_minds
Discord: / discord
Twitch: / krozjin
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