Procedural generation via spline in simple game in Unreal Engine (game development)

Опубликовано: 14 Октябрь 2024
на канале: IgraYuchi
125
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#unrealengine #gamedev #blueprint
You can download this game here:
https://drive.google.com/file/d/1AvcD...
Here I show a letsplay of very simple game which I made in Unreal Engine 4.
Here you get absolutely new random path of level location after every win or defeat. Here are timer of time left (60 seconds) and counter of collected crystals (I made mistake in game widget).
I plan to create procedural city in my next game for Steam (and may be Android). And I show the basics of procedural generated locations in this video. But it's very difficult to show all actions in one videolesson. Unreal Engine is more difficult then Blender to make videolessons.