Don't forget to check out the github repo:
https://github.com/dwjclark11/Scion2D
Hey everyone, welcome back! In this video we will be starting to look into how we are going to do the scripting in our game engine.
We are going to be using Lua as our scripting language along with sol to help bind engine functionality easily to lua.
The goal is to make the Engine "Game Agnostic". What that means is that, we do not want any of the actual game logic in the engine code. We need to expose as much functionality as possible.
We are going to be creating a script component along with the scripting system.
We will not be doing much scripting in this video; however, the earlier we get it set up the better.
Thanks for watching! Please like and Subscribe.
Lua Download Link:
https://sourceforge.net/projects/luab...
Sol Github Releases
https://github.com/ThePhD/sol2/releases
Handy Documentation
https://sol2.readthedocs.io/en/latest/
https://www.lua.org/manual/5.3/
Check out the playlist here:
• New Game Engine
The textures used in the video are from
ElvGames https://elv-games.itch.io/
I highly recommend using the purchasing the assets from there!