Today’s Unreal Engine update: I’m building particle-system-based projectiles and using particle systems for impact point effects (think hit sparks, dust, debris, energy pops — all driven by VFX).
This is part of a bigger project: I’m building a whole new game universe in public, and you can play the current build while I’m making it.
Play the latest build (PC):
https://fieldpioneer1.s3.us-east-2.am...
Join the Discord (never-expire invite):
/ discord
Feedback + bug reports:
Drop them in the YouTube comments (best) or post in Discord if you want to go deeper.
If something breaks, tell me:
what you were doing
what happened
your PC specs (if you can)
New builds and updates coming fast — let’s build this together. 🚀
#UnrealEngine5 #GameDev #Niagara #VFX #IndieGame
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