Part 11 of this series of tutorial on Unreal Engine Procedural Content Generation (Unreal engine 5.2). In this episode we will see a simple way to improve foliage performance.
Part 10: • Subgraph - Procedural Content Generation i...
Previous video on PCG performance: • Performance - Procedural Content Generatio...
Chapters:
00:00 - The problem
00:48 - Fix the problem
Music: Kevin MacLeod - The path of the Goblin King