In this video, we explore what shaders are, how they work, and how you can build stunning custom visual effects like fire and rain using the Flame engine and GLSL fragment shaders (.frag). 🚀
Flutter Fragment Shaders: learn how to leverage Flutter and the powerful Flame engine to harness the power of the GPU. We'll cover the basics of GLSL (OpenGL Shading Language) for fragment shaders, integrating them into a Flame game, and step-by-step walkthroughs for creating fire and rain effects from scratch.
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🔗 Check out the full source code here:
https://github.com/YashMakan/fire_and...
🧠 What you’ll learn:
1. What shaders are?.
2. The fundamentals of how fragment shaders (GLSL) work.
3. Integrating custom .frag shaders with Flutter using the Flame engine.
4. Passing uniforms (like time and resolution) from Flutter/Flame to your shaders.
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📝 Timestamps:
00:00 - Intro
01:44 - What are Shaders?
03:06 - How Shaders are used in any Tradition Graphics Pipeline?
06:54 - Building the Rain effect
24:50 - Building the Fire effect
26:48 - Outro
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Hi, I’m Yash Makan – a 20-year-old developer. I create content on Flutter, AI, Python, and all things tech. I’m also a freelancer, blogger, and passionate about building cool stuff and sharing what I learn.
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