This time I wanted my other two classes I can cover in a single video, and that is our currently available supports; bard and paladin. I go over just how Lost Ark differs from the general mmo as far as roles go, the differences between the two classes and my overall opinions and preference.
Playing a support was an unlikely choice from me, as support roles are rarely something I enjoy. But they're something I enjoy in LOA, and it helps you can be extremely cheap on them and get a lot of mileage out of it as they are unable to be Gatekept at the moment.
This ends the classes that I can cover two in a single video, as my current roster 6 is 4 covered in 2 videos and my last two are Arcana and Scrapper.
0:00 Intro into Holy Trinity vs Lost Ark
0:50 Specialty Gauge of both classes
2:20 Bard Preferences
3:07 Paladin Preferences*
4:07 The support shortage and the results ( El Cheapo Class )
5:27 The only con **
6:03 My Thoughts
7:19 Which do I prefer?
Music
Resolution (Chun Li's Theme) - Street Fighter Alpha 3
Scala (Rose's Theme) - Street Fighter Alpha 3
Daybreak (Ending & Staff Roll) - Street Fighter Alpha 3
Learning a bit more with DaVinci Resolve. I think the quality of my recording with the method I used this time is better as well.
*Technically Paladin has two shields(And Bard has three), as Godsent Law does provide a shield for those within the circle. It's something I forgot and that was pointed out to me in the comments. This is mainly because I tend to forget their is a shield element to it. This is because I only use Godsent Law and the bard equivalent Rhapsody of Light as something to save an ally in emergency situations because of the 70% damage reduction on them during the channel. I don't treat these skills as shields because they are something very targeted that I want to keep off cooldown to save someone from big damage as opposed to the others that you just throw out to soak up chip damage.
Additionally I did forget to mention Holy Area which is an optional strong Damage Reduction Skill to be placed on the ground that gets a lot of good mileage for a lot of players. I personally haven't used it outside of hell content where I reduce the amount of counters I run for Piety building skills, so I often forget it exist.
**This can be offset by making Engraving builds for Chaos Dungeon if you so choose. Since the three changes (Skills, Betrayal Set, and Preemptive Strike ) for chaos dungeons most people do does not really compensate single target damage as much as they do clearing the trash. This is something less impactful on Damage classes since they have more high damage skills, and even with those changes they usually have a couple good engravings still capped if its one of your main roster characters.