We visited Rovio in Finland to hear from Toni Kysenuis, Art Director for Angry Birds, about the skills you need to get into video game art and graphic design.
He gives us a history of his time at the company as well as the chronological developments of the Angry Birds characters. Not only how the games have evolved by how the characters themselves have had to change to meet the evolving requirements.
"Every single game artist carries a visual library with them, where ever they go. I always carry a sketchpad and pencils, when I travel. Because I can quickly sketch out ideas."
Video supported by Rovio.