Hi everyone, I'd like to share a tool I recently created with Python that allows for the programmatic creation of bridge rigs.
The core concept of this tool is quite simple - it involves a lot of motion path nodes and nearestPointOnCurve nodes, and the rest is just endless copying and pasting and bug fixing lol.
The inspiration came from the [Prop Rigging Course] of Rigging Dojo, which is really great - the logic is clear, and the explanation is very thorough. Thank them and Jeff Brodsky for producing such a great tutorial.
If you want to know more about this tool, visit my blog below!
https://skywalkerxbx.blogspot.com/202...
#maya
#rigging #python #rig #cg #3dart