Fallout 76 finally added C.A.M.P. pets… but that’s not the whole story. There’s another system the game barely explains—and it still works.
In this Fallout 76 creature taming guide, Naked Vault Dweller breaks down how taming actually works, separating official C.A.M.P. pets from the original taming mechanics that still exist in Appalachia. While pets are placed through menus, tamed creatures are found, earned, and controlled differently, offering behaviors and visuals that pets do not replace.
This video walks through:
How to use a resource map to locate Random Encounter spawn locations
Where tameable creatures can appear in the world
The exact perk cards required for successful taming
Common myths and misinformation that cause taming to fail
What works, what doesn’t, and why
Whether you’re a new player or a long-time veteran, this guide explains the mechanics Bethesda never clearly documented, giving you a complete, up-to-date understanding of creature taming in Fallout 76 and why it’s still relevant today.
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Taming Levels and Creatures Chart:
Rank 1
Attack dog (4.76%) Beaver (4.76%)[bug 1] Brahmin (14.29%)
Chicken (4.76%) House Cat (4.76%) Mirelurk (4.76%)
Mole rat (9.52%) Mongrel (9.52%) Opossum (4.76%)
Rabbit (4.76%) Radrat pup (9.52%) Radstag (14.29%)[bug 2]
Wolf (9.52%)
Rank 2
Mirelurk hunter (14.29%) Mirelurk king (14.29%) Radtoad (28.57%)
Snallygaster (14.29%) Yao guai (28.57%)
Rank 3
Deathclaw (50%) Mega sloth (50%)
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References:
Map: https://i.imgur.com/JxLe1Qp.jpg
Map Reddit: / new_map_of_random_encounter_locations_foun...
Levels and Creatures: https://fallout.fandom.com/wiki/Creat...