In this tutorial I will show you how to make a realistic flag simulation in Blender 2.8!
Steps:
1. Open Blender and delete the default cube
2. Add a plane mesh
3. Find dimensions of flag and apply to plane
4. Subdivide
5. Add a wind force field
6. Turn flag into a cloth physics object
7. Pin the left side of the flag
8. Make Tailwind
9. Find a texture of your flag
10. Bake Cache
11. Fit the flag in frame
12. Find a good HDRI
13. Render a test frame
14. Set up an Output
15. Render it out
16. Have fun!
Music made with Evoke Music AI
Editing done with Wondershare Filmora