In this video, I'm showing how you can setup SFML in a Visual Studio CMake project.
I prefer working with C++ and SFML this way, when I use Visual Studio.
Using a CMake project can make it easier to do cross platform development, where you might not use Visual Studio as you IDE on all the platforms.
Personally I also find it easier to get an overview of the project configurations, linked libraries etc. when I can specify them in a file instead of in the usual Visual Studio menus.
Please remember to like the video and subscribe to my channel, if you liked the video and want more like it :)
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How to Setup SFML in a Visual Studio CMake Project | SFML Tutorial | gamedev | Visual Studio CMake: • How to Setup SFML in a Visual Studio CMake...
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