So yeah I’m not the best player or anything but I’m a veteran willing to help new players, as is my guild Hysteria, we’re on Star Forge republic and imperial side, but we’re mainly imperial. We have a few old players willing to impart knowledge on new players, always on the lookout for good players that want a chill environment to play in, we love PvP both warzones and arenas and we’d love for you to join us.
Timestamps:
0:00 Intro
1:30 UI and keybinds (link ui vid and mouse)
7:00 Universal buttons
(knocks, ccs, stealth, guard, taunts, sap, interrupt, cleanse)
9:13 Class Knowledge and Communication
Pregame checks 11:12 Pregame checks (tacticals and adjust build)
11:29 Defensive Cooldowns (Swap targets when people pop big dcds)
12:42 Hardstuns (when and how to use, example: • SWTOR Defense Guardian Arena PvP: The... start at 2:00)
14:14 buffs and debuffs trays and how to highlight
15:32 Stop tank tunneling. It cuts your numbers and it’s easier to force a mistake playing around guard. (Special exception: Lethality Operatives broken guard damage in cleave)
16:42 When to hit or not hit guarded targets
17:36 Kiting (positive and negative) positioning, and Line of sighting Positioning = free damage reduction (Example: • SWTOR Advanced Prototype PT PvP 6.2: ... start at 5:50)
19:26 Popping out stealthers (Assassins: White Damage on cloak, Ops: Yellow Damage)
21:01 Offheals and Peels, dps taunts (ccs, knocks, interrupts, diversion, predation when kill target is rooted, dps taunt during tank tunnel)
23:57 Guarding and Taunting (for juggs: yes you can use single target taunt on healers SOMETIMES)
25:33 Staying in guard range (15m)
26:09 High visibility ranged attacks to pay attention to
27:16 Pregame (teammates tacticals and enemy buffs and gear, helps formulate plan)
28:00 Make the game a 4v3 as fast as possible and chasing stealthers
28:57 When games go to acid
30:02 Tacticals
31:22 Surviving burst openers
32:47 Ranked comp ideas for 4man sweaty games
37:50 Regs strats for a non huttball
39:20 Universal tips vs players
41:25 Knockbacks
42:33 VS Juggernaut/Guardian
46:00 VS Marauder/Sentinel
49:00 VS Assassin/Shadow
52:41 VS Sorc/Sage
53:57 VS Powertech/Vanguard
55:38 VS Mercenary/Commando
58:31 VS Operative/Scoundrel (at the moment can abuse neural trigger to stun after conc roll)
1:01:19 VS Sniper/Slinger
1:03:19 Outro