Blaze Puppeteer Full Tutorial: AI Motion Generation in Blender

Опубликовано: 16 Июль 2026
на канале: Blaze Addons
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Learn how to use Blaze Puppeteer from rig setup to motion generation inside Blender.

In this full tutorial, we walk through the complete workflow: setting up your character, mapping FK and IK controllers, creating anchors, generating inbetweening motion, using text prompts, waypoints, dense paths, PostPro tools, root motion extraction, motion refinement, and managing generated actions in the History section.

Blaze Puppeteer lets you generate motion directly on your own character rig, using your existing FK and IK controllers, without a retargeting workflow.

🚀 WHAT YOU’LL LEARN
🔹 Rig Setup with presets, Auto Detect, FK chains, IK controllers, and root controllers
🔹 How anchors work for full body, hands, feet, and mixed body-part constraints
🔹 Inbetweening, Text to Motion, Waypoints, and Dense Path generation
🔹 How to combine anchors, waypoints, paths, and prompts
🔹 Multi-Prompt workflow using Blender’s Video Sequencer
🔹 PostPro tools like Unbaking and Extract Root Motion
🔹 Advanced options like Height Compensation
🔹 Motion Refinement, Variations, Extend/Shorten, and Loop
🔹 How to manage generated motions in the History section

Core motion generation runs locally on your machine. Preset prompts, inbetweening, waypoints, dense paths, history, and PostPro tools are available offline. Custom Prompts and Motion Refinement may require credits depending on your version, but we are working to make these available offline as well, so check the latest updates.

⚙️ COMPATIBILITY
Works with supported rig systems including:
✅ Rigify, Auto-Rig Pro, CloudRig, Mixamo, Puppet Studio, Custom humanoid rigs

🔗 GET BLAZE PUPPETEER
Available on Superhive:
https://superhivemarket.com/products/...

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