In the Unity UI Tutorial series, we will be creating a variety of different UI systems. Starting with this Start Menu Tutorial, we will explore the use of TextMeshPro, Buttons, and Panels! We will even touch upon scene management and skinning menus. A Start Menu is the perfect place to begin, as it's needed in every game, has most of the simple elements inside of it, and teaches you how to control the flow of your game (through scene management).
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