Interactive Graphics 19 - Bump, Normal, Displacement, and Parallax Mapping

Опубликовано: 11 Март 2026
на канале: Cem Yuksel
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1.4k

Interactive Computer Graphics.
School of Computing, University of Utah.
Full Playlist:    • Interactive Computer Graphics  
Course website: https://graphics.cs.utah.edu/courses/...

Parallax Mapping WebGL Demo:
https://apoorvaj.io/exploring-bump-ma...

Other examples:
https://en.wikipedia.org/wiki/Bump_ma...
https://www.rendernode.com/creating-b...
http://3dmodeling4business.com
https://www.peachpit.com/articles/art...
http://www.opengl-tutorial.org/
https://learnopengl.com/Advanced-Ligh...
https://en.wikipedia.org/wiki/Normal_...
https://docs.unity3d.com/Manual/Stand...
https://tutorials.cgrecord.net/2017/0...
https://cgcookie.com/articles/normal-...
https://gamegeniuscouk.wordpress.com/...
https://en.wikipedia.org/wiki/Displac...
https://www.cggallery.com/tutorials/d...
https://cgcookie.com/articles/normal-...
https://learnopengl.com/Advanced-Ligh...
http://wiki.polycount.com/wiki/Parall...
https://www.gamedev.net/articles/prog...
   • Parallax Shader : Shadows